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120 lines
3.5 KiB
120 lines
3.5 KiB
2 months ago
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<!DOCTYPE html>
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<html>
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<head>
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<title>Stream Web App</title>
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<style>
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body {
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display: flex;
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flex-direction: column;
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align-items: center;
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font-family: Arial, sans-serif;
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}
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.streams {
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display: flex;
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justify-content: center;
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background: #ddd;
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}
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.streams img {
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margin: 50px;
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outline: 1px solid #000;
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}
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.stats {
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display: flex;
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justify-content: space-around;
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width: 100%;
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margin-top: 20px;
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}
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</style>
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</head>
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<body>
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<h1>Stream Web App</h1>
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<button onclick="connect()">Connect</button>
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<input type="text" placeholder="Enter the WebSocket URL" />
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<div class="streams">
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<img class="stream-1" src="" alt="Original Stream">
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<img class="stream-2" src="" alt="Masked Stream">
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</div>
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<div class="stats">
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<h4>Messages received: <label class="message-count">0</label></h4>
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<h4>FPS: <label class="fps">0</label></h4>
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</div>
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<script>
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let websocketUrl = 'ws://localhost:9001';
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let ws;
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const input = document.querySelector('input');
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input.value = websocketUrl;
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const messageCountElement = document.querySelector('.message-count');
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const fpsElement = document.querySelector('.fps');
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let frameTimestamps = [];
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let lastFpsUpdateTime = 0;
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const connect = () => {
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websocketUrl = input.value;
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console.log('Connecting to the server...', websocketUrl);
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ws = new WebSocket(websocketUrl);
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ws.onopen = () => {
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console.log('Connected to the server');
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requestFrame();
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};
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ws.onmessage = (message) => {
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messageCountElement.textContent = Number(messageCountElement.textContent) + 1;
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handleMessage(message.data);
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};
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ws.onclose = () => {
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console.log('Disconnected from the server');
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};
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ws.onerror = (error) => {
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console.error('WebSocket error:', error);
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};
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};
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const handleMessage = async (blob) => {
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try {
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const arrayBuffer = await blob.arrayBuffer();
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const dataView = new DataView(arrayBuffer);
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const type = dataView.getUint8(0);
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const size = dataView.getUint32(1, true); // true for little-endian
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const imageData = arrayBuffer.slice(5, 5 + size);
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const imageBlob = new Blob([imageData], { type: 'image/jpeg' });
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const imageUrl = URL.createObjectURL(imageBlob);
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const streamElement = document.querySelector(type === 0 ? '.stream-1' : '.stream-2');
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streamElement.onload = () => {
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URL.revokeObjectURL(streamElement.src); // Clean up the old object URL
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};
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streamElement.src = imageUrl;
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updateFPS();
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// requestFrame();
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} catch (error) {
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console.error('Error processing message:', error);
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// requestFrame();
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}
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};
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// const requestFrame = () => {
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// if (ws && ws.readyState === WebSocket.OPEN) {
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// ws.send('Next frame');
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// }
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// };
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const updateFPS = () => {
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const now = performance.now();
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frameTimestamps.push(now);
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// Keep only the last 30 frame timestamps
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if (frameTimestamps.length > 30) {
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frameTimestamps.shift();
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}
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// Update FPS
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if (now - lastFpsUpdateTime > 100) {
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const timeElapsed = (frameTimestamps[frameTimestamps.length - 1] - frameTimestamps[0]) / 1000; // in seconds
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const fps = (frameTimestamps.length - 1) / timeElapsed;
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fpsElement.textContent = fps.toFixed(2);
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lastFpsUpdateTime = now;
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}
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};
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</script>
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</body>
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</html>
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