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155 lines
4.7 KiB
155 lines
4.7 KiB
<!DOCTYPE html>
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<html>
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<head>
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<title>Stream Web App</title>
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<style>
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body {
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display: flex;
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flex-direction: column;
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align-items: center;
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font-family: Arial, sans-serif;
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}
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.streams {
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display: flex;
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justify-content: center;
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position: relative;
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width: 100%;
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}
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.streams img {
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outline: 1px solid #000;
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position: absolute;
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top: 0;
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left: 50%;
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transform: translateX(-50%);
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height: 450px;
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background: #ddd;
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}
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.stream-2 {
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mix-blend-mode: darken;
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}
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.stats {
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display: flex;
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justify-content: space-around;
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width: 100%;
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margin-top: 20px;
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}
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.connect-info {
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display: flex;
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justify-content: center;
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align-items: center;
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margin-top: 20px;
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}
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</style>
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</head>
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<body>
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<h1>Stream Web App</h1>
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<div class="connect-info">
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<input type="text" placeholder="Enter the WebSocket URL" />
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<button onclick="connect()">Connect</button>
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<button onclick="disconnect()">Disconnect</button>
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</div>
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<div class="stats">
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<h4>Messages received: <label class="message-count">0</label></h4>
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<h4>FPS: <label class="fps">0</label></h4>
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<h4>Total MB received: <label class="total-mb">0</label></h4>
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</div>
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<div class="streams">
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<img class="stream-1" src="" alt="Stream">
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<img class="stream-2" src="" alt="">
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</div>
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<script>
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let websocketUrl = 'ws://localhost:9001';
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let ws;
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const input = document.querySelector('input');
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input.value = websocketUrl;
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const messageCountElement = document.querySelector('.message-count');
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const fpsElement = document.querySelector('.fps');
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const totalMBElement = document.querySelector('.total-mb');
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let frameTimestamps = [];
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let lastFpsUpdateTime = 0;
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let totalBytesReceived = 0;
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const disconnect = () => {
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if (ws) {
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ws.close();
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ws = null;
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}
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};
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const connect = () => {
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disconnect();
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websocketUrl = input.value;
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console.log('Connecting to the server...', websocketUrl);
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ws = new WebSocket(websocketUrl);
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ws.onopen = () => {
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console.log('Connected to the server');
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};
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ws.onmessage = (message) => {
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messageCountElement.textContent = Number(messageCountElement.textContent) + 1;
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handleMessage(message.data);
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};
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ws.onclose = () => {
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console.log('Disconnected from the server');
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};
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ws.onerror = (error) => {
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console.error('WebSocket error:', error);
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};
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};
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const handleMessage = async (blob) => {
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try {
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const arrayBuffer = await blob.arrayBuffer();
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const dataView = new DataView(arrayBuffer);
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const originalSize = dataView.getUint32(0, true);
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const maskedSize = dataView.getUint32(4, true);
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const originalImageData = arrayBuffer.slice(8, 8 + originalSize);
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const maskedImageData = arrayBuffer.slice(8 + originalSize, 8 + originalSize + maskedSize);
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const originalImageBlob = new Blob([originalImageData], { type: 'image/jpeg' });
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const maskedImageBlob = new Blob([maskedImageData], { type: 'image/jpeg' });
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const originalImageUrl = URL.createObjectURL(originalImageBlob);
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const maskedImageUrl = URL.createObjectURL(maskedImageBlob);
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const originalStreamElement = document.querySelector('.stream-1');
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const maskedStreamElement = document.querySelector('.stream-2');
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originalStreamElement.onload = () => {
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URL.revokeObjectURL(originalStreamElement.src);
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};
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maskedStreamElement.onload = () => {
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URL.revokeObjectURL(maskedStreamElement.src);
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};
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originalStreamElement.src = originalImageUrl;
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maskedStreamElement.src = maskedImageUrl;
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// Update total MB received
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totalBytesReceived += arrayBuffer.byteLength;
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totalMBElement.textContent = (totalBytesReceived / (1024 * 1024)).toFixed(2);
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updateFPS();
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} catch (error) {
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console.error('Error processing message:', error);
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}
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};
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const updateFPS = () => {
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const now = performance.now();
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frameTimestamps.push(now);
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// Keep only the last 30 frame timestamps
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if (frameTimestamps.length > 30) {
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frameTimestamps.shift();
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}
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// Update FPS
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if (now - lastFpsUpdateTime > 100) {
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const timeElapsed = (frameTimestamps[frameTimestamps.length - 1] - frameTimestamps[0]) / 1000; // in seconds
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const fps = (frameTimestamps.length - 1) / timeElapsed;
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fpsElement.textContent = fps.toFixed(2);
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lastFpsUpdateTime = now;
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}
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};
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</script>
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</body>
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</html> |