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21 lines
493 B
21 lines
493 B
12 months ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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[CustomEditor(typeof(GridGeneration))]
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public class GridManagerEditor : Editor
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{
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public override void OnInspectorGUI(){
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DrawDefaultInspector();
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EditorGUILayout.HelpBox("This is a help box", MessageType.Info);
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GridGeneration myScript = (GridGeneration)target;
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if(GUILayout.Button("Build Object")){
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myScript.GenerateGrid();
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}
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}
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}
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